SFM] A mat_phong 0 Engineer Adventure by CallieThe1940sScrub on DeviantArt
mat_phong 0 + SFM = s m o o t h : r/tf2
Bugged Australium textures
HELP! whenever i use mat_phong 0 almost every skin for the Ubersaw turn almos completely red! Do you know a way to fix it or to make it less terrible (for example
is there a way to do "mat_phong 0" without making aussies look like crap : r/tf2
comfig huds | mastercomfig
csgo +mat_phong [NOT WORKING] - YouTube
post your current tf2 setup
How can i make the dark model turn back into the normal model forever, i been experincing some problems in making it stay has mat_phong 1 but it keeps being mat_phong 0